(Math with Bittians)
by Dennis Crombie
OSI Certified Open Source Software
(MASM32 assembly source code)

Aiming to double your 3d frame rate
with fast, fast, fast... functions
sin, cos, sqrt functions several times faster then FPU functions
Use bMath functions like FPU functions, calc's TOS, result to TOS
(uses esi and edi or ecx and edi depending on the include file used, with suffixes for register preservation)

What is Bittians? : 1024 Bittians = 360 Degrees = 2pi Radians = 0
the computer angle

do I have to use Bittians with bMath?

Time Test results